Developer Documentation

QuickTime 4 API Documentation

Road Map to QuickTime 4

Topic Index


This index takes several seconds to load.

| A | B | C | D | E | F | G | H | I | J | L | M | N | O | P | Q | R | S | T | U | V | W |


A

About Streaming
Access Key Functions
Access Keys
    Access Keys in "Access Keys"
    Access Keys in "New Features of the Movie Toolbox"
Aligning Windows
Alpha Compositors
Alternate Tracks
API Names, Redefined
Application-Defined Functions
    Application-Defined Functions in "Component Manager"
    Application-Defined Functions in "Image Compression Dialog"
    Application-Defined Functions in "Image Compression Manager"
    Application-Defined Functions in "Movie Controllers"
    Application-Defined Functions in "Movie Toolbox: Application-Defined Functions"
    Application-Defined Functions in "Sequence Grabber Components"
    Application-Defined Functions in "Video Digitizers"
Atom Containers, Creating
Atoms and Atom Data
Atoms for Wired Movies
Authoring Sprite Media
Authoring Wired Movies


B

Banding and Extending Images
Base Image Decompressor
Base Image Decompressor: Constants
Base Image Decompressor: Data Types
Base Image Decompressor: Functions
Base Media Handler: Utility Functions
BMP Image Format


C

Callback Functions
    Callback Functions in "Clock Components"
    Callback Functions in "Movie Toolbox: Application-Defined Functions"
Calling Components
Callout Functions in Movies
Capture Components
Captured Data, Previewing and Recording
Channel Characteristics
Channel Components
Channel Components, Configuration Functions
Channel Components, Configuring
Channel Components, Controlling
Channel Components, Creating
Channel Components, New Features
Channel Constants
Channel Devices
    Channel Devices in "Sequence Grabber Channels"
    Channel Devices in "Sequence Grabber Components"
Clock Component Constants
Clock Component Data Types
Clock Component Functions
Clock Components
Clock Support Functions
Closing Components
Code Conversion From Earlier Versions
Codec Component Constants
Codec Component Data Types
Codec Component Functions
Codec Component Indirect Functions
Codec Component Result Codes
Codec Components, New Features
Completion Function
Component Configurations
Component Connections
Component Data Structures
Component Errors, Retrieving
Component Errors, Setting
Component Instances
Component Manager
Component Manager Constants
Component Manager Routines for Applications
Component Manager Routines for Components
Component Manager, New Features
Component Management
Component Reference Constants
Components Overview
Components, Calling
Components, Creating
Components, Finding
Components, Information About
Components, Introduction
Components, Registering
Compressed Data, Constraining
Compressed Data, Information About
Compressed Data, Spooling
Compressing and Decompressing Sequences
Compressing Image Sequences
    Compressing Image Sequences in "Image Compression Dialog"
    Compressing Image Sequences in "Image Compression Manager"
Compressing Images
    Compressing Images in "Image Compression Dialog"
    Compressing Images in "Image Compression Manager"
Compressor Components
Compressor Components, Information About
Compressors Supplied by Apple
Configuration Functions for All Channel Components
Configuration Functions for Sound Channel Components
Configuration Functions for Video Channel Components
Connections to Components
Constants, Movie Toolbox
Controller Actions
Controller Attributes
Controller Components
Controller Result Codes
Controller Time
Controllers, Associating Movies With
Cover Functions
Creation Time of Movies
Current Time
Cursor Shape


D

Data Codec Component Functions
Data Codec Components
Data Conversion in Windows
Data Exchange Component Constants
Data Exchange Component Data Types
Data Exchange Component Result Codes
Data Exchange Components
Data Exchange Components, New Features
Data Exporter Destinations
Data Exporter File Type
Data Exporter Image Formats
Data Exporter Internal Routines
Data Exporter Output Images
Data Exporter Sources
Data Handler Component Functions
Data Handler Components
Data Handler Components, Creating
Data Importer Constants
Data Importer Data Types
Data Importer Functions
Data Importer Images
Data Management in Media Handlers
Data References
    Data References in "Creating and Saving Movies"
    Data References in "Data Handler Components"
Data Sources
    Data Sources in "Data Importers"
    Data Sources in "Image Compression Manager"
Data Structures for Applications
Data Structures, Windows
Data Types, Effects and Transitions
Decompressing Images
    Decompressing Images in "Codec Components"
    Decompressing Images in "Image Compression Manager"
Decompressing Sequences
Default Search Order
Default Settings for a Sequence
Default Settings for an Image
Derived Media Handler Components
Dialog Boxes, Creating
Dialog Boxes, Positioning
Dialog Components, Image-Compression
Dialog Functions, Custom
DigitizerInfo Data Structure
Digitizers, Video
Disabling Movies and Tracks
Dispatching to Component Routines
Display Modes
Dithering
Drawing Parameters
Duration of a Tween


E

Editing Functions, Low Level
Editing Movies
Editing Movies
Editing Tracks
Effects Constants
Effects Data Types
Effects Functions
Effects User Interface
Effects: Component-Defined Functions
Error Functions
Error-Notification Functions
Event Loops
Event Processing, Custom
Export Settings


F

Fast Dithering
Fast Starting of Movies
File Activation Functions
File Filter Functions
File Previews, Creating
File Previews, Displaying
Finding Components
Flash Media Handler
Frame Playback Rate
Full Screen Displays
Functions New in QuickTime 4


G

Generic Music Component Functions
Generic Music Component
Graphics Data Management
Graphics Devices
Graphics Exporter Component, Selecting
Graphics Exporter Components
Graphics Exporter Settings
Graphics Import Components, Registering
Graphics Importer Components
    Graphics Importer Components in "Data Importers"
    Graphics Importer Components in "Image Compression Manager"
Graphics Importer Components, New Features
Graphics Importer Components, Using
Graphics Importer Instances
Graphics Worlds


H

Hardware Scaling
Hint Track Format
HREF Tracks


I

Image Compression Characteristics
Image Compression
Image Compression Data Types
Image Compression Dialog Box
Image Compression Dialog Components
Image Compression Dialog Constants
Image Compression Dialog Functions
Image Compression Dialog Result Codes
Image Compression Manager Functions
Image Compression Manager, Introduction
Image Compression Manager, New Features
Image Compressor Components
Image Compressor Components, New Features
Image Data, Retrieving
Image Decompressor, Base
Image Description Records
Image File Formats
Image Sequences
Image Sequences, Compressing
Image Sequences, Decompressing
Image Settings
Image Transcoder Components
Image Transcoder Components, Creating
Image Transcoder Functions
Image Transcoding Functions
Image Transcoding
Images, Banding and Extending
Images, Working With
Information About Components
Information About Compressed Data
Initializing the Movie Toolbox
Input Data for Data Exporters
Input Image Source Range
Input Image Sources
Input Images in Graphics Exporters
Installing the Movie Toolbox
Instrument Component Functions
Instruments and Parts in QTMA
Interesting Times
Interpolation Tweens, Creating


J

Java


L

List Tween Components
Lists of Effects
Loading a Movie


M

Mac OS Events
Mac OS File System
Mac OS for QuickTime
Mac OS Movie Files
Mac OS System 6
Macintosh and Windows
MacPaint
Matrix Functions
Mattes, Creating
Media Handler Components
Media Handler Components, Derived
Media Handler Components, Managing
Media Handler Constants
Media Handler Data Management
Media Handler Data Types
Media Handler Functions
Media Input Maps
Media Property Functions
Media Samples
Media Structures, Creating
Media Structures, Locating
Media Time
Memory Management
MIDI Component Functions
MIDI Files, Importing
MIME Types
Modal-Dialog Filter Functions
Modification Time of Movies
Modifier Tracks
Movie Controller Components
Movie Controller Constants
Movie Controller Data Types
Movie Controller Time
Movie Controllers
Movie Controllers, Custom
Movie Data
Movie Data Exchange Component Functions
Movie Data Exchange Component, Creating
Movie Data Exchange Components
Movie Data Exchange Components, New Features
Movie Data Exchange Components, Using
Movie Data, Writing
Movie Events
Movie Files
Movie Files, Mac OS
Movie Files, Windows
Movie Functions
Movie Loading
Movie Playback
Movie Posters
Movie Previews
Movie Settings, Preferred
Movie Time
Movie Toolbox Data Types
Movie Toolbox, New Features
Movie User Data
Movies in Event Loop
Movies, Creating
Movies, Introduction
Movies, Overview
Movies, Working With
Multiplatform Programming
Multiple Files for Data Storage
Music Architecture Constants
Music Architecture Data Structures
Music Architecture Result Codes
Music Architecture, Overview
Music Component Functions
Music Events
Music Synthesizers


N

Note Allocator Functions, Allocation
Note Allocator Functions, Interfaces
Note Allocator Functions, Utility


O

Offsets for Tween Operations
Opening Components
Output Data, Writing


P

Panel Component Flags
Panel Components
Panel Components, Creating
Panel Components, Managing
Panel Constants
Panel Events
Panel Settings, Sequence Grabber
Parameter Atom Type and ID
Parameter Descriptions in Effects
Path Tween Components
Performance of Movie Playback
Photoshop Format
PICT Format
    PICT Format in "Data Exporters"
    PICT Format in "Image Compression Manager"
Pictures From Movies
Pictures, Working With
Playback of Movies
Playback Performance
Playing Captured Data
Playing Movies
    Playing Movies in "Movie Controllers"
    Playing Movies in "Movie Toolbox Fundamentals"
PNG Format
Polygon Tween Components
Preferred Movie Settings
Preview Component Constants
Preview Component Data Types
Preview Component Functions
Preview Components
Preview Components, Creating
Preview Components, New Features
Preview Resources
Previewing Captured Data
Previewing Files
Previews
Progress Functions
    Progress Functions in "Data Exporters"
    Progress Functions in "Movie Toolbox: Application-Defined Functions"
Progressive Downloading
Properties of Media


Q

QD3D
QT Atom Containers, Creating
QT Vectors
QTVR, About
QTVR Atom Container
QTVR Cursors
QTVR Glossary
QTVR Manager
QTVR Movie Controller
QTVR Movies, Creating
QTMA Components, Overview
QuickDraw
QuickDraw 3D (see QD3D)
QuickDraw 3D, Tweening
QuickDraw GX and QuickTime Vectors
QuickDraw GX
QuickDraw PICT Format
QuickTime 3 For Windows
QuickTime 3
QuickTime 4, New Functions
QuickTime 4: New Atom Types
QuickTime 4: New Authoring Features
QuickTime 4: New Sprite Features
QuickTime Components Overview
QuickTime Components, Introduction
QuickTime For Windows
QuickTime For Windows: Overview
QuickTime Image File Format
    QuickTime Image File Format in "Data Exporters"
    QuickTime Image File Format in "Data Importers"
QuickTime Music Architecture
QuickTime, Introduction


R

Recording Captured Data
Redefined API Names
Registering Components
Registering Video Output Software
Request Types
Resources, Component Manager
Retrieving Image Data


S

Samples, Media
Saving Captured Data
Saving Image Files
Saving Movies
Scaling, Hardware
Scrap and Movies
Search Order
Selecting Data Handlers
Selecting Media Handlers
Sequence Compression
Sequence Decompression
Sequence Grabber Channel Components
Sequence Grabber Channel Components, Creating
Sequence Grabber Channel Constants
Sequence Grabber Channel Data Types
Sequence Grabber Channels, New Features
Sequence Grabber Characteristics
Sequence Grabber Component Functions
Sequence Grabber Components
Sequence Grabber Components, Configuring
Sequence Grabber Components, Controlling
Sequence Grabber Components, New Features
Sequence Grabber Constants
Sequence Grabber Data Types
Sequence Grabber Outputs
Sequence Grabber Panel Components
Sequence Grabber Panel Components, Creating
Sequence Grabber Panel Constants
Sequence Grabber Panel Functions
Sequence Grabber Settings
Sequence Settings
Sequences of Images
Setting the Input and Output of a Graphics Exporter
Settings Dialogs
Silicon Graphics Format
SMPTE Wipe Effects
Sound Channel Components, Configuration Functions
Sound Channels
Sound Data Management
Sound Dialog Components, New Features
Sound Dialog Constants
Sound Dialog Functions
Sound Dialogs
Sound Media Handler Functions
Sound Volume
Sources for Input Images
Spatial Characteristics of Movies
Spatial Properties in Movies
Spooling Compressed Data
Sprite Animation
    Sprite Animation in "Introduction to Wired Movies"
    Sprite Animation in "Sprite Toolbox"
Sprite Media Handler API
Sprite Media Handler Constants
Sprite Media Handler Functions
Sprite Media Handler Media Format
    Sprite Media Handler Media Format in "Sprite Media Format"
    Sprite Media Handler Media Format in "Sprite Media Handler"
Sprite Media Handler
Sprite Media: Authoring
Sprite Toolbox API
Sprite Toolbox Constants
Sprite Toolbox Functions
Sprite Toolbox, Introduction
Standard Image-Compression Dialog Box
Standard Image-Compression Dialog Components
Standard Image-Compression Dialog Components, Creating
Standard Sound Dialog Component
Standard Sound Dialog Constants
Standard Sound Dialog Functions
StdPix Function
Streaming
Synthesizers, Music
System 6, Mac OS


T

Targa Format
Test Images
Text Channel Component Functions
Text Channel Components
Text Functions
Text Media Handler Functions
Thumbnail Pictures
TIFF Format
Time Base Callback Functions
Time Base Functions
Time Base Values
Time Bases, Creating
Time in Movies
Time in Movies, Working With
Time Management
Timecode Media Handler Functions
Track Mattes, Creating
Track References
Track Time
Tracks, Creating
Tracks, Locating
Transcoders
Tune Player Functions
Tween Component Functions
Tween Components for QuickDraw 3D
Tween Components
Tween Components, Creating
Tween Components, Other
Tween Container Syntax
Tween Containers, Creating
Tween Media Handler Constants
Tween Media Handlers
Tween Operations
Tween Operations, Offsets
Tween Sequences, Creating
Tween Tracks, Creating
Tween Types
Tweening Component Constants
Tweening Component Data Types
Tweens, Naming


U

Using QuickTime Streaming
Undo for Movies
Undo for Tracks
User Data in Movies
User Interface for Data Export
Utility Functions for Image Compression
Utility Functions for Tweening
Utility Functions for Windows


V

Vector Codec Component Functions
Vector Codec Macros
Vector Data Streams
Vector Features Not in QuickDraw GX
Vector Graphics Constants
Vector Graphics Data Types
Vectors and QuickDraw GX
Vectors
Vectors, Using
Video Channel Callback Functions
Video Channel Components, Configuration Functions
Video Channels
Video Digitizer Component Functions
Video Digitizer Components
Video Digitizer Components, Creating
Video Digitizer Components, New Features
Video Digitizer Constants
Video Digitizer Data Types
Video Effects
Video Effects Outside Movies
Video Effects, Built-In
Video Effects, Creating
Video Effects, Introduction
Video Fields
Video Frame Playback Rate
Video Media Handler Functions
Video Output Associated Components
Video Output Component Constants
Video Output Component Data Types
Video Output Component Functions
Video Output Components
Video Output Components, Creating
Video Output Software, Registering
Video Output Transfer Codecs
Video Outputs
VR (see QTVR)


W

Window Management
Windows and Macintosh
Windows and QuickTime, Overview
Windows Data Structures
Windows Movie Files
Windows Program, Sample
Windows Programming
Windows Programming: Overview
Windows, Aligning
Wipe Effects
Wired Movies API
Wired Movies, Introduction
Wired Movies: Atoms
Wired Movies: Authoring
Wired Sprites in Movies
Wiring a Movie by Adding an HREF Track
Writing Media Packetizers and Reassemblers


 


© 1999 Apple Computer, Inc.